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This section covers the concept of ergonomics, the design of man-machine systems, displays and controls, the design of workplaces, the measurement of work on the human body, and computer-based ergonomics.
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Concept of Ergonomics • Ergonomics (human factors engineering) is the scientific study of the relationship between people, their work and their environment, applied to fit the job to the worker rather than forcing the worker to fit the job.
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It draws on anatomy, physiology, psychology, anthropometry and engineering. • Domains: physical (posture, materials handling, repetitive motion, workplace layout, safety), cognitive (perception, memory, mental workload, decision making, human error, human-computer interaction) and organisational (macro-ergonomics) (work systems, shift work, teamwork, job design). • Objectives and benefits: health and safety (fewer musculoskeletal disorders and accidents), comfort, reduced fatigue, higher productivity and quality, fewer errors, better job satisfaction and lower absenteeism and turnover.
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Man-Machine System • A man-machine system is a closed loop: the machine's display presents information → the human senses and processes it (perception, decision) → the human acts on a control → the machine responds → the display changes.
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The environment (light, noise, heat, vibration) affects every stage. • Allocation of functions (Fitts' list): humans are better at pattern recognition, judgement in unexpected situations, improvisation, inductive reasoning and dealing with incomplete information; machines are better at speed, power, precise repetition, simultaneous multi-channel work, computation, long-term storage and monotonous vigilance.
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Systems are classified as manual, mechanical (semi-automatic) and automatic, with the human as supervisor/monitor in the last case. • Human information processing and error: attention, short-term memory limits (7 ± 2 items), reaction time, mental workload; errors are classified as slips, lapses, mistakes and violations, and are designed out by simple layouts, mistake-proofing (poka-yoke), warnings, checklists and training.
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Design of Displays and Controls • Visual displays: quantitative (exact value — digital counters best for precise reading; moving-pointer fixed-scale dials best for rate-of-change and checking), qualitative (trend or zone — coloured bands), check/status (warning lamps), and representational (mimic diagrams).
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Design rules: adequate size and contrast, simple scale markings (progression of 1, 5 or 10), pointer close to the scale, no parallax, meaningful colour coding (red = danger/stop, amber = caution, green = safe). • Auditory displays are preferred when the message is short and simple, calls for immediate action, the visual channel is overloaded, the operator moves about, or lighting is poor; most effective in the ≈ 500–3 000 Hz range, at least 10 dB above ambient noise. • Controls: hand-operated (push buttons, toggle switches, knobs, cranks, levers, handwheels, joysticks) and foot-operated (pedals for large forces, when the hands are busy); selection depends on the force, precision, speed and range required.
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Coding by shape, size, colour, location, labelling and mode of operation prevents confusion in the dark or under stress; important controls are guarded, recessed or interlocked against accidental operation, and emergency stops are large, red, mushroom-headed and easy to reach. • Compatibility: spatial (control next to or arranged like its display), movement (population stereotypes — clockwise, up or right means increase/on; a pointer moves in the same direction as the control), conceptual and cultural.
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Control-display ratio balances the coarse (travel) and fine (adjustment) movements; layout follows importance, frequency of use, sequence of use and functional grouping.
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Design of Workplaces • Anthropometry supplies body dimensions (static and dynamic/functional).
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Design approaches: design for extremes (clearances such as doorways and legroom for the 95th percentile male; reach distances for the 5th percentile female), design for adjustability (chairs, seat and monitor height — the preferred approach, usually 5th–95th percentile) and design for the average (only where the other two are impossible). • Working heights: measured from the elbow height of a standing or seated worker — precision work ≈ 50–100 mm above elbow height (with elbow support), light assembly at about elbow height, and heavy work ≈ 100–250 mm below elbow height.
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Work should be within the normal working area (sweep of the forearm, ≈ 350–400 mm) with occasional items in the maximum working area (full arm reach). • Sitting vs standing: sitting suits precision, light loads and long duration (with a good chair — adjustable height, lumbar support, footrest); standing suits heavy forces, large reaches and frequent movement; sit-stand arrangements reduce static load.
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Avoid prolonged static postures, bending and twisting of the trunk, overhead work and holding loads away from the body. • Environment: illumination appropriate to the task (roughly 100–200 lux for rough work, 300–750 lux for ordinary bench and office work, 1 000–2 000 lux for fine inspection), glare control; noise — the common occupational exposure limit is 85 dB(A) for 8 hours, with engineering control preferred over hearing protection; thermal comfort (temperature, humidity, air movement, radiant heat, work-rest cycles in hot work); vibration limits for hand-arm and whole-body exposure; safe access, housekeeping and guarding.
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Measurement of Work on the Human Body • Physiological measures of workload: oxygen consumption and energy expenditure (kcal/min or kJ/min — light work ≈ 2.5–5, moderate 5–7.5, heavy > 7.5 kcal/min); sustained work for an 8-hour shift should stay below roughly 5 kcal/min for men and 4 kcal/min for women, with rest allowances calculated for heavier work; heart rate (a simple field measure), blood pressure, body temperature, EMG for local muscle fatigue, and the Borg rating of perceived exertion. • Postural and manual-handling assessment tools:
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RULA (rapid upper limb assessment), REBA (rapid entire body assessment), OWAS, strain index, and the NIOSH lifting equation — RWL = LC × HM × VM × DM × AM × FM × CM with a load constant LC = 23 kg, and the lifting index LI = load weight ÷ RWL (LI > 1 indicates increasing risk). • Work-related musculoskeletal disorders (WMSDs) — low-back pain, tendinitis, carpal tunnel syndrome — arise from force, repetition, awkward and static postures, vibration and cold; controlled by redesign of the task and workplace, tool design, job rotation, rest pauses and training. • Rest allowances in work measurement (7.5) are derived from these physiological data.
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Computer-Based Ergonomics • VDT/computer workstation design: top of the screen at or slightly below eye level, viewing distance ≈ 50–70 cm, screen tilted to avoid glare and placed at right angles to windows; keyboard and mouse at elbow height with wrists straight and forearms supported; adjustable chair with lumbar support and feet flat (or a footrest); document holder at screen height; frequent micro-breaks and the 20-20-20 rule (every 20 minutes look 20 feet away for 20 seconds) against eye strain; standards such as ISO 9241 cover ergonomics of human-system interaction. • Software and cognitive ergonomics: usability (learnability, efficiency, memorability, error tolerance, satisfaction), Nielsen's heuristics, consistent screen layout, meaningful error messages, alarm management in control rooms, information display in SCADA/HMI. • Computer tools for ergonomic design: digital human modelling and digital mannequins (Jack, RAMSIS, CATIA Human) for reach, vision and posture analysis in CAD; motion capture and video analysis; simulation of assembly workplaces; computerised checklists (RULA/REBA software), and CAD-based anthropometric databases — allowing workplaces to be evaluated before they are built. • Emerging areas: exoskeletons and collaborative robots to reduce physical load, virtual-reality training, wearable sensors for posture and fatigue monitoring, and the ergonomics of remote and hybrid work.